Elegy for a Dead World is a game I’ve been meaning to check out for a few weeks now, but circumstances – i.e poverty and Christmas – have delayed me from actually picking the thing up. Well, today I did. I haven’t played it yet, I’ve only just set it to download, but I thought I’d give you guys a little background info into what is likely to be my (for a given value of my) latest literary experiment.
Elegy is a game focused on writing; it offers the player prompts and images through which they must use their own creativity and interpretation in order to create a narrative. Now, video game inspired fiction isn’t a new thing, obviously, but this is the first game I can think of which actively demands such interaction with the player.
I’m going to play it a little tonight, in place of the time I would spend rereading The Caitiff for the hundredth time, and see how effective it is as a tool for the creation of a narrative.
Of course, as a pretentious literary elitist, I have some opinions on this game even before I’ve played it, but I am shelving those, both good and bad, until I can write a Rambling On… which I expect to be quite a long piece.